Bog-a-thon 3

We traveled nearly 3,000 miles to bring Bog to what some say is the center of the technology world. Bog, meet San Francisco! The trip closed out the summer run we announced in Bog on Tour, following Bog-a-thon 1 and Bog-a-thon 2 in New York.

We spent August 10–16 meeting old and new friends, developers, fans, and many others. We traveled with a small caravan of friends from New York, including:

  • Shea, who held an album release listening party at our Airbnb we dubbed ‘Bog House’.
  • Niko, who has attended every Bog-a-thon to date. We deeply appreciate his dedication to our cause and thank him for all his contributions.
  • Lucy, who held the first-ever World Computer Consortium meetup, with us and River Computer and other friendlies in attendance.

While developers in New York had crafted games and applications around Bog, San Franciscan developers notably used Bog’s components to build software that reflected the zeitgeist: memory systems, harness extensions, context-management scaffolding, and more.

Submissions

  • RAVEN: A fold-powered visual novel engine with rewind and saved state
  • Soundings: A live embedding-lens writing instrument
  • Rollcall: Incremental identity resolution for knowing who to @ in LinkedIn posts
  • Sundew: A retractable agent-context briefing built on Fold
  • peat: Massive codebase context/memory management using fold
  • Bogbound: A multiplayer PvE bullet hell RPG powered by BogKit
  • sod: Symmetric replication for Fold applications
  • figmog: A Fold-backed local mirror of a Figma file. Now live here!
  • Tinymo: A seven-move wireless robot challenge showcasing Fold-powered reversible control, rewinding the device back to its starting position
  • ContextFlywheel: Versioned working memory for autonomous agents

Continue with Bog

There are no additional Bog-a-thons scheduled for the coming weeks, but we’re in active talks with a few organizations to co-host events in the near future. Stay in touch or follow @flowercomputers on X to learn about future events.

To build with the same pieces, start with the BogKit repository and follow the BogKit Quickstart. For examples of what those pieces can support, Sundew demonstrates retractable context for agents, figmog demonstrates a continuously updated local mirror of a Figma file, and ContextFlywheel demonstrates versioned working memory for autonomous agents.

Memories

Some snippets of our week out West, and our friends.

William presenting the World Computer Consortium meetup near Bog House

Lucy shows off her rare, very limited edition, 1 of 1 Flower Computer Co. tee

Ed presents a waymo

Niko, Sam, and Lucas in the Bog House backyard

Shea’s listening party in the Bog House backyard

Breakfast at Bog House

Ed working on Bog-a-thon 3 presentation

Bowl of Pina Colada at the Tonga Room… IYKYK…

Ed at Karaoke at Festa

Bog-a-thon Tee v1

Flower visits the Pacific

Flower visits the Pacific

Bog-a-thon 3 Winner of the Misc Category, Hugh

Sam setting up the iconic Bog-a-thon 3 wall vinyl

Lucas preparing the front of thet building with some posters

Sam and Ed present … Sunflowers

Developers at a table

Sam at a whiteboard

William and a Bog-a-thon participant at a whiteboard

Niko points at the camera, maximum swag

William, the Bogfather, posing with the wall vinyl before we tore it down

Three event posters featuring Scott, our mouse-cot, instructions for BogKit, and the piercing the veil graphic we dearly love

Flower staff and Bog House caravan members pose for a team photo

Chloe, our friend, smiling with some take home sunflowers

Bog-a-thon 3 Winner of the New Media Category, Someone

Bog-a-thon 3 Winner of the Something Category, Someone

The remaining participants at the end of the event posing for a group photo with Sunflowers and Big Cheques